_i_n_C_o_d_e Specifies the integer ID of a character.
_i_n_C_h_a_r_N_a_m_e Specifies the string name of a character.
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
ggggllllccccFFFFoooonnnnttttMMMMaaaapppp modifies the map of the font identified by _i_n_F_o_n_t so that the
font maps _i_n_C_o_d_e to the character specified by the string _i_n_C_h_a_r_N_a_m_e. If
_i_n_C_h_a_r_N_a_m_e is GGGGLLLLCCCC____NNNNOOOONNNNEEEE, _param is removed from the font's map.
Every font has an associated font map. A font map is a table of entries
that map integer values to the the name string that identifies the
character.
Every character code used in GLC is an element of the Universal
Multiple-Octet Coded Character Set (UCS) defined by the standards ISO/IEC
10646-1:1993 and Unicode 2.0 (unless otherwise specified). A UCS code is
denoted as U+hexcode, where hexcode is a sequence of hexadecimal digits.
Each UCS code corresponds to a character that has a unique name string.
For example, the code U+41 corresponds to the character LATIN CAPITAL
LETTER A.
EEEERRRRRRRROOOORRRRSSSS
GGGGLLLLCCCC____PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRR____EEEERRRRRRRROOOORRRR is generated if _i_n_C_o_d_e is not the ID of a font.
GGGGLLLLCCCC____PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRR____EEEERRRRRRRROOOORRRR is generated if _i_n_C_h_a_r_N_a_m_e is not GGGGLLLLCCCC____NNNNOOOONNNNEEEE or an
element of the font's string list attribute GGGGLLLLCCCC____GGGGLLLLCCCC____CCCCHHHHAAAARRRR____LLLLIIIISSSSTTTT.
GGGGLLLLCCCC____SSSSTTTTAAAATTTTEEEE____EEEERRRRRRRROOOORRRR is generated if the issuing thread has no current GLC